Nobody Cares About Charley
Developed in May 2024 for The Locus Jam--an interactive fiction mini-jam all about places, spaces, and rooms. Come create an IF piece set in one specific place!
Nobody Cares About Charley is a short, interactive fiction game written made with Ink. You're on lunchbreak, trying to get as many minutes of peace as your limited time will allow. Explore the Employee Breakroom, avoid your coworkers, prove that you care about Charley...because no one else does.
About:
- Around 4,200 words
- Multiple endings
- Play time under 30min
- Graphics made by me in Canva
Enjoyed the game? Say thanks with a ko-fi. I am fueled by caffeine.
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (7 total ratings) |
Author | PetricakeGames-IF |
Genre | Interactive Fiction |
Tags | Indie, ink, Short, Text based |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse, Smartphone |
Accessibility | High-contrast |
Download
Download NowName your own price
Click download now to get access to the following files:
Nobody Cares About Charley 1.2-dl.zip 54 kB
Development log
- Nobody Cares About PostmortemsMay 26, 2024
Comments
Log in with itch.io to leave a comment.
Well, that was a trip. š¤
Edit: I think thereās an error within āyou sneeze nearly blindsā. Not sure if it just lacks a comma or if āblindsā should be āblindingā. š¤·šæāāļø
Haha, thanks. I had fun embracing the weird with this one
Wow this was so bittersweet. I really felt the loss and pain through the narrator's eyes and thoughts, and loved how you portrayed the senselessness of grief and coming to terms with it. I also got the "taking a break" ending! Looking forward to playing again and seeing some other ones.
Oh, thank you! I'm glad you connected with it
I also got ātaking a breakā.
By the way, the game says it isnāt mobile friendly, but itās fine. I think you need to check the mobile box on the game info
Oh, bless you, thanks. I rushed through getting the game posted and probably missed a lot of details š
I got the "Taking a Break" ending. Pretty cool. :)
Thank you! I'm glad you enjoyed it